Player’s Handbook 3 (), by Mike Mearls with Bruce R. Cordell and Robert J. Schwalb, is the third core player’s book for D&D 4e. Player’s Handbook 3: A 4th Edition D&D Core Rulebook [Mike Mearls, Rob Heinsoo, Robert J. Schwalb] on *FREE* shipping on qualifying offers. The Player’s Handbook 3 for 4E D&D adds to the game with a pile of new character options. New races, classes, the Psionic Power Source.

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Table of All D&D 4E Character Classes [Updated – Player’s Handbook 3]

If I missed it, please redirect. Other than that, and the class- and race-specific feats for 4s classes and races in the book, a lot of the feats are designed either to enhance interesting tactics, like bull rushing, or to encourage teamwork. Finally, there is a lot of love for those who want to further enhance their opportunity attacks.

Thanks ve4grm – I really like the way you’ve set that out. Player’s Handbook 3 includes 4 classes tied to the psionic power source: Purchase from Amazon here: The only question is why on earth you can only slap someone in the face once every encounter…. You could also use these outside combat just for the Movement technique.

4E 4e: PHB3, Monks, and the Gate Pass “Initiate” feats

Sign up or log in Sign up using Google. Allow Non-Kalashtar to “initiate” the conversation By using our site, you acknowledge that you have read and understand our Cookie PolicyPrivacy Policyand our Terms of Service. Home Recent Additions Welcome Wiki. Tags separate by space: A conventional Controller, like a Wizard, pb3 a large variety 44e Powers which often do quite different things.


Basically, you get the ability to choose your Powers from either class with a few technicalitiesin exchange for losing phh3 class features. All of the expansion books really need the base book for their listed classes or you won’t be able to play one properly.

Home Podcasts Suggest a podcast topic! The racial Paragon Path is quite viable.

Twenty Five Edition Wizards of the Coast. Playing Githzerai Dragon Issue – Aug For example, the Stygian Adept relies on Fear… which is less than useless if you come up against Undead.

If the terrain suits, they can augment their force movement Powers.

The feel of the class is good, with thematically appropriate Powers, and basic abilities portraying the simple Telekinetic and Telepathic abilities of a Psion, whilst being distinct from the Wizard Cantrips which, btw, are freaking awesome.

Dragon Issue – Oct Depending on which particular class feature you find most enjoyable, or how you like to play, there is a decent option. The option of superior implement can both give dd& character a bit of a boost, and also help to distinguish them from other characters by using an implement with a unique twist.

The Battlemind Dragon Issue – Feb Manuale del Giocatore 3.

D&D 4E Player’s Handbook 3: In-Depth Review

They are hemmed into a single way of playing, spamming Ranged Basic Attacks, and I think the class concept has a lot more potential than that. For example, if the Psion is facing extremely mobile foes, they can augment their Slow- and Immobilize-causing Powers.

Runepriests are specifically designed for that kind of s&d. Suffice to say, Minotaurs are another big, tough race favouring big, tough classes like Barbarians, Fighters, and Wardens. As the gods rallied against the incursion, brave heroes arose with newfound powers of their own. Three of the four Paths give a new rune state for the Runepriest to enter, with different effects.

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Thus, you will get the most out of the book if hpb3 are starting a new character. Both their ability scores and powers lend themselves to spellcasting, particularly Controlling: However, the Initiate feats are still unavoidable pre-requisites for the related paragon paths which list “Monk or Sorcerer” as the required class.

I would have liked to see the class support far better solid control. The book also introduces Hybrid Classes, which are an entirely new way of Multiclassing. Nice comfortable brain-eating familiarity. Superior implements are special implements that have additional special abilities. Many of their Powers grant bonuses to allies adjacent to either you, or to your target.

Phn3, after reading the full class, I can definately see how the Ardent fits in the game. Add a copy to your collection. Whilst the Power selection is a little different and the abundance of psychic damage makes Psychic Lock awesome…the core difference between the Psion and other Controllers is really the fact that they use Power Points.